I am an Associate Professor in the Department of Computer Science and Engineering at the University of Minnesota where I direct a research program in data visualization, interactive computer graphics, and spatial user interfaces that we call the Interactive Visualization Lab (IV/LAB).
My research explores a broad range of topics in the areas of visualization, computer graphics, and human-computer interaction. I am interested in questions, such as: (1) How can computer graphics most effectively leverage the power of the human visual system to facilitate understanding large multidimensional datasets? (2) To what extent can visualizations exploit emerging interface technologies to improve users’ abilities to design complex 3D structures and reason about data? Current projects within my group center on: augmented reality visualization and data physicalization, ensemble visualization for climate science and brain imaging, low-cost VR for health interventions, and basic research in 3D user interfaces, haptics, and pen and multi-touch input techniques. My group regularly teams with scientists, engineers, artists, and designers to apply the computer science techniques we develop to interdisciplinary problems. Our research has been supported by the National Science Foundation, the National Institutes of Health, the National Academies Keck Futures Initiative, industry, and the Digital Technology Center and Office of the Vice President for Research at the University of Minnesota.
For complete info on research, visit the IV/LAB web page.
SHORT BIO AND RECENT AWARDS
Dan Keefe is an Associate Professor in the Department of Computer Science and Engineering at the University of Minnesota. His research centers on scientific data visualization and interactive computer graphics. Keefe’s recent awards include the National Science Foundation CAREER award; the University of Minnesota Guillermo E. Borja Award for research and scholarly accomplishments; the University of Minnesota McKnight Land-Grant Professorship; and the 3M Non-tenured Faculty Award. He has received multiple best paper and best panel awards at top international conferences, such as IEEE VIS and ACM Interactive 3D Graphics. His research has been funded by the National Science Foundation, the National Institutes of Health, the National Academies Keck Futures Initiative, and industry sponsors. In addition to his work in computer science, Keefe is also an accomplished artist and has published and exhibited work in top international venues for digital art. Before joining the University of Minnesota, Keefe did post-doctoral work at Brown University jointly with the departments of Computer Science and Ecology and Evolutionary Biology and with the Rhode Island School of Design. He received the Ph.D. in 2007 from Brown University’s Department of Computer Science and the B.S. in Computer Engineering summa cum laude from Tufts University in 1999.
I regularly teach the following courses:
Here is a list of course offerings by semester.
Mailing Address: 4-192 Keller Hall, 200 Union St. SE, Minneapolis, MN 55455
In Person: 6-211 Keller Hall
I try to hold open office hours each week. Please make an effort to seek me out during this specially scheduled time. The time may change on a weekly basis, however. So, please, double check my availability on the calendar below before planning to meet.
These hours are first come, first serve. To get a general idea of how busy a given time will be, you can check this optional sign-up sheet. If you know you’re planning to come on a particular day, feel free to put your name on it to help me know how busy it will be. However, you can also just show up. The signup is optional. If my door is open, even if I am speaking with somebody, you should come in and sit "around the campfire". You may hear something that will be useful in your own work (or maybe even have something to offer to help the other student!). If the door is closed, hang out in the hall area outside my office, I’ll be with you soon.